02
RE
AR, UI/UX,
EDITORIAL
EDITORIAL

RE is an augmented reality scavenger activation established to change the narrative on plastic consumption and disposal. With the goal to evoke a new future for our planet, this project breaks away from the traditional doom and gloom message around plastics. Instead, RE uses a visual language that makes plastics fun to talk about, rewarding to participate in and intriguing to learn about.
BEST VIEWED
ON DESKTOP
BEST VIEWED
ON DESKTOP
PROCESS BOOK
The following book was designed to document the design process. Below are select spreads.








