02
RE
AR, UI/UX,
EDITORIAL
EDITORIAL

RE is an augmented reality scavenger activation established to change the narrative of plastic consumption and disposal and evoke a new future for our planet. This project breaks away from the traditional doom and gloom message around plastics. Instead, RE uses a visual language that makes plastics fun to talk about, rewarding to participate in and intriguing to learn about.
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PROCESS BOOK
The following book was designed to document the design process. Below are select spreads.








